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	<title>Mac Daddy World</title>
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	<link>http://macdaddyworld.com</link>
	<description>Stand back, here come the MacDaddies from Ecamm Network</description>
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		<title>Exclusive Apple Tablet Photos</title>
		<link>http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/</link>
		<comments>http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 16:30:19 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=354</guid>
		<description><![CDATA[We&#8217;ve just been handed some exclusive photos of Apple&#8217;s tablet.  Our anonymous source received this device from another anonymous source who received it directly from Apple, and snapped some photos for us this morning.
Now bear in mind this device is only a prototype, and what Apple announces on the 27th might be a little [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve just been handed some exclusive photos of Apple&#8217;s tablet.  Our anonymous source received this device from another anonymous source who received it directly from Apple, and snapped some photos for us this morning.</p>
<p>Now bear in mind this device is only a prototype, and what Apple announces on the 27th might be a little different.  This prototype is a little thicker than I expected, but it sports Apple&#8217;s characteristic lack of buttons.  I was surprised by re-introduction of the rainbow-style Apple logo, but the addition of a stylus-on-a-cord solves the <A HREF="http://www.macworld.com/article/145609/2010/01/tablet_text_entry.html">input mystery</A>.</p>
<p>According to our source, the device has &#8220;distributed infrared&#8221;, a Wifi-like home wireless networking technology that&#8217;s just as good as Wifi but requires line-of-sight to an IR access point.</p>
<p>The 1992 copyright date on the bottom of the device is curious.  Maybe just a ploy to throw us all off the trail.  Or it could also mean this is from 18 years ago.  Either way, clearly the Apple tablet&#8217;s time has come.</p>

<a href='http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/p1050537/' title='P1050537'><img width="150" height="150" src="http://macdaddyworld.com/wp-content/uploads/2010/01/P1050537-150x150.jpg" class="attachment-thumbnail" alt="" title="P1050537" /></a>
<a href='http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/p1050538/' title='P1050538'><img width="150" height="150" src="http://macdaddyworld.com/wp-content/uploads/2010/01/P1050538-150x150.jpg" class="attachment-thumbnail" alt="" title="P1050538" /></a>
<a href='http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/p1050539/' title='P1050539'><img width="150" height="150" src="http://macdaddyworld.com/wp-content/uploads/2010/01/P1050539-150x150.jpg" class="attachment-thumbnail" alt="" title="P1050539" /></a>
<a href='http://macdaddyworld.com/2010/01/26/exclusive-tablet-photos/p1050540/' title='P1050540'><img width="150" height="150" src="http://macdaddyworld.com/wp-content/uploads/2010/01/P1050540-150x150.jpg" class="attachment-thumbnail" alt="" title="P1050540" /></a>

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		<title>Understanding 64-bit in Snow Leopard</title>
		<link>http://macdaddyworld.com/2009/09/24/understanding-64-bit-in-snow-leopard/</link>
		<comments>http://macdaddyworld.com/2009/09/24/understanding-64-bit-in-snow-leopard/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 04:44:45 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=333</guid>
		<description><![CDATA[We&#8217;ve all seen dozens of news reports and blog entries (complete with angsty blog comments) about Snow Leopard and its new 64-bit support.  Two things become clear: 1) People desperately want 64-bit. 2) People have absolutely no idea what it means.  
In defense of &#8220;people&#8221;, it&#8217;s not an easy concept for somebody without [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve all seen dozens of news reports and blog entries (complete with angsty blog comments) about Snow Leopard and its new 64-bit support.  Two things become clear: 1) People desperately want 64-bit. 2) People have absolutely no idea what it means.  </p>
<p>In defense of &#8220;people&#8221;, it&#8217;s not an easy concept for somebody without a computer science background to understand.  Apple understands this, and thus doesn&#8217;t do tons of marketing around the 64-bit move.  They wisely didn&#8217;t call it Leopard x64.  Their 64-bit marketing webpage makes only a few understated claims about the benefits. According to Apple, it &#8220;boosts overall performance&#8221;. This is backed up by a graph indicating that 64-bit, along with other improvements in Snow Leopard, give on average a 1.3x speed-up in &#8220;common operations&#8221;. They also tout 2 other benefits of 64-bit: the ability to address more RAM, and better security.</p>
<p>If you&#8217;re curious as to what it really means to be 64-bit and where the improvements come from, then please continue reading.  I&#8217;m going to do my best to explain what all these bits are, and how it applies to a CPU, an application, and a kernel.  I&#8217;ll also try to explain what part of this is new in Snow Leopard.  To start, we&#8217;re going to go all the way back to the beginning.  Way back.</p>
<p><img src="http://macdaddyworld.com/wp-content/uploads/2009/09/flipper.jpg" alt="flipper" title="flipper" width="162" height="208" class="alignright size-full wp-image-334" />Start with a simple thought experiment:  Think about a flipper scoreboard like the one pictured here.  This board allows 2 digits to represent a score, and each digit can show 10 possible numerals (0 through 9).  The right digit is the ones column, and left digit is the tens column.  When we count, we flip the ones column, 1, 2, 3, 4, 5, 6, 7, 8 until we run out of digits at 9.  Then, we flip it back to zero and flip the tens column to get 10, and the pattern repeats.  Simple, right?  What&#8217;s the highest number that this 2 digit scoreboard can show? The range of the scoreboard is 00 to 99. </p>
<p>	<img src="http://macdaddyworld.com/wp-content/uploads/2009/09/baseten.jpg" alt="baseten" title="baseten" width="600" height="50" class="aligncenter size-full wp-image-335" /></p>
<p>If we want to count higher than 99, we&#8217;d need a third digit (hundreds column) at which point we&#8217;d be able to count from 000 to 999. </p>
<p>	When we count using digits, each new column added increases the range by a factor of 10.  </p>
<p>But computers don&#8217;t use digits, they use bits. Instead of 10 digits, there are only 2 binary bits to work with: 0 and 1.  However, the rules of the game stay exactly the same. Counting in binary on a hypothetical 2 bit scoreboard goes 0, 1, and now we&#8217;ve already exhausted the ones column.  </p>
<p><center><img src="http://macdaddyworld.com/wp-content/uploads/2009/09/binary1.jpg" alt="binary" title="binary" width="210" height="59" class="aligncenter size-full wp-image-338" /></center></p>
<p>So, as before, we roll it back to zero and increment the next column (the 2&#8217;s column).  What&#8217;s the highest number this 2 bit scoreboard can show? The range of the scoreboard is binary 00 to binary 11.   If we want to represent a number higher than 3, we need to add another column.  </p>
<p>	When we count using bits, each new column added increases the range by a factor of 2.  </p>
<p>When you hear 16-bit, 32-bit or 64-bit, it simply refers to how many columns of bits are available to represent a number.  As it turns out, with 32 columns of binary, the highest number you can represent is 4,294,967,295 (about 4.2 billion).  With 64 bits, you can count considerably higher, up to 18,446,744,073,709,551,615 (about 18.4 quintillion.)</p>
<p><strong>64-bit Software </strong></p>
<p>While both limits might seem high, it&#8217;s much easier to come up with examples where software runs out of space in a 32-bit number.  I&#8217;ll give three examples.</p>
<p>Computers keep track of file sizes by counting bytes.  If your files grows over 4 gigabytes, the number of bytes will no longer fit in a 32-bit number.  If you&#8217;ve been using computers long enough, you&#8217;ll be familiar with certain programs failing to work correctly with files larger than 4 GB.</p>
<p><img src="http://macdaddyworld.com/wp-content/uploads/2009/09/date.jpg" alt="date" title="date" width="220" height="130" class="alignright size-full wp-image-341" />Most modern computers keep track of the time by counting seconds since a fixed point in the past.  32-bit OS X counts seconds since January 1, 1970 using a signed 32-bit number. (Simply put, the first bit is used to indicate negative or positive, and earlier dates are represented as a negative number indicating seconds before 1970).  This leaves it with a range<br />
of -2,147,483,648 to 2,147,483,647.  As of this writing, the seconds count is up to 1,252,260,035 and will run out of bits (overflow) some time in the year 2038.   Snow Leopard stores this value using 64-bits, safely postponing the inevitable overflow until the year 292277026596.  </p>
<p>Digital audio works by recording thousands of audio waveform values (samples) per second.  &#8220;CD quality&#8221; (48 kHz) digital audio records 48000 samples every second.  If audio software is counting samples in a 32-bit number, this allows for about 24.8 hours of recording before overflow occurs.  Chances are you don&#8217;t often work with 25 hour audio files, but if you did, you&#8217;d probably notice strange bugs in your favorite audio editing software.</p>
<p>Now, it&#8217;s worth noting that 32-bit systems actually can handle numbers larger than 4.2 billion. Clearly 32-bit computers can support files larger than 4 GB.  The problems come in when programmers fail to realize the potential of values to get big enough to overflow.  On a 32-bit system, programmers can explicitly request that the computer treat certain values as 64-bit. In that case, the 32-bit system simulates 64-bit computations, and everybody&#8217;s happy.  However, it&#8217;s less efficient because simulating a single 64-bit operation requires many 32-bit operations, and programmers don&#8217;t always remember to explicitly ask for 64-bit numbers where necessary. For 64-bit OS X, Apple has chosen to adopt the LP64 data model, causing any &#8220;long&#8221; variables in pre-existing code to automatically be promoted to 64-bits, without requiring the code to be modified.  The ability to do native 64-bit operations will increase performance in programs which make heavy use of large numbers such as file offsets and sample counts.</p>
<p><strong>64-bit CPU Architecture:</strong></p>
<p>When we talk about a 64-bit CPU, there&#8217;s more to it than just the ability to count to higher numbers.  Intel CPUs, when run in 64-bit mode, have a number of fundamental design changes which improve performance.</p>
<p>Think of a &#8220;register&#8221; as one of many scoreboards within the CPU.  Computer programs use registers to store values during computations.  </p>
<p>A 32-bit Intel CPU has 8 general purpose registers, each with 32-bits of capacity.  The Intel 64-bit architecture expands these registers to 64-bits, but also, and probably more importantly, the new architecture doubles the amount of general purpose registers to 16.  A good analogy for this is that it&#8217;s like being able to hold more numbers in your head at once while doing mental math.  Since computations can be completed in less steps, programs run faster and this provides a lot of the performance boost in 64-bit code.  Given Apple&#8217;s recent switch from PowerPC to Intel, it&#8217;s interesting to note that PowerPC CPUs have 32 general purpose registers.</p>
<p>There is another architecture change involving subroutine calling conventions.  Sparing you a several day lecture on assembly language, suffice it to say that the new method is more efficient than the method used in 32-bit Intel CPUs.  The new faster calling convention is not exactly like, but much more like PowerPC calling conventions.</p>
<p>One additional benefit of 64-bit architecture is a security feature known as the &#8220;NX bit&#8221;.  It&#8217;s difficult to explain, but I will simply say that it gives a level of protection against running rogue code by requiring code in memory to be marked as such.</p>
<p><strong>Memory:</strong></p>
<p>Before going on to some of the most talked-about advantages of 64-bit, we need a quick primer on computer memory.</p>
<p>Before it can be used, all of the code and data a CPU needs has to be stored in RAM, also known as memory.  If you were a Mac OS 9 user back in the day, then you might remember opening too many applications and seeing a message that you were out of memory. Since programs could not share memory, the solution was to quit some of your applications, or add more RAM chips.  You don&#8217;t see that anymore nowadays, because computers use a system called virtual memory. With virtual memory on OS X, each program seems to have its own 4 gigabytes of memory.  To make this work, the OS and CPU work together to automatically share physical RAM with each application, temporarily storing the contents of memory to your hard disk when it&#8217;s not being used and can&#8217;t fit into actual RAM.  If too many programs are using too much memory, you&#8217;ll notice decreased performance as virtual memory uses the hard disk to store more and more memory.   Adding more RAM will decrease the need for virtual memory, thus decreasing the need for hard disk access.</p>
<p><strong>Virtual Address Space: </strong></p>
<p>For the purpose of understanding memory address space, think of RAM as a street with houses, where each house has a unique street number address.  As it turns out, many of the numbers a CPU deals with are addresses, allowing it to keep track of where information is living in RAM.  Again, each house (or byte of RAM) has to have a unique address.  For reasons discussed earlier, in a 32-bit CPU, there can only be 4,294,967,295 possible addresses.  </p>
<p>This limits a 32-bit computer program to using 4 GB (4.2 billion bytes) of virtual memory.  An individual program can&#8217;t use more than 4 GB, because the CPU can&#8217;t fit the address into a register.  To use the street metaphor, imagine that you&#8217;re trying to send a FedEx shipment, but the form you&#8217;re filling out only allows for writing a 4 digit street number.  There&#8217;s simply no way to send a package to #10000!  The solution is to add more digits, or in the case of RAM, more bits.</p>
<p>On OS X, each 64-bit process gets its own 256 TB (262,144 GB) of virtual address space. It&#8217;s interesting to note that this is only 48-bits of address space and not the full 64.  256 TB is already so insanely huge, that providing the full 64-bits of address space (allowing 16 million gigabytes of virtual memory) seemed like overkill, a little bit of a waste of silicon to say the least.   </p>
<p>In 64-bit OS X, virtual memory is limited only by your hard disk&#8217;s ability to store the swap file.  In theory, there should be a performance boost as the larger virtual address space makes accessing large files more efficient.</p>
<p><strong>Physical Address Space:</strong></p>
<p>If you&#8217;re a real power user, you may be scratching your head and saying &#8220;I&#8217;ve had 16 GB of RAM in my Mac Pro for a while now!  What do you mean I&#8217;m limited to 4 GB?&#8221;   Simply put, adding physical RAM above 4GB to a 32-bit system is possible in some machines due to a feature called PAE.  It&#8217;s still true that each individual 32-bit program can only address 4GB, but adding additional RAM reduces the amount of expensive disk usage that occurs when more than one application is using large amounts of RAM. In other words, each of your running programs can still only use up to 4GB of virtual memory, but they don&#8217;t have to share the physical RAM with each other.</p>
<p>PAE adds support for 4 more bits of address space.  Since each extra bit doubles the range, PAE allows for up to 64 GB of physical RAM to be addressed on 32-bit machines.  Theoretically, the move to 64-bit apps allows for 4 PB (4.5 million GB) of physical RAM. Since that&#8217;s just completely absurdly big, current CPU architectures only allow for 1 TB (1000 GB) of physical RAM (8 extra bits.)</p>
<p>So what part of this 64-bit nonsense is actually new in Snow Leopard?  </p>
<p>While OS X has been capable of running 64-bit processes and applications for many years, it wasn&#8217;t often that you&#8217;d come across one.  For Snow Leopard, Apple has ported nearly all of the built-in applications and system processes to be 64-bit.  This is no small feat, as porting to a different architecture is always fraught with peril, revealing hidden programming errors (where programmers made assumptions; in this case, about the number of bits in a value), and forcing the rewrite and modernizing of old parts of the code (Apple took the opportunity to remove certain ancient technologies from the system.)  </p>
<p>Existing 32-bit applications from developers will still run normally.  One notable hiccup is with code plug-ins: enhancements, QuickTime components, Audio Units, contextual menus plug-ins, and other situations where an application loads other code.  Plug-ins created by 3rd parties are most likely 32-bit-only, and will not work with Apple&#8217;s 64-bit applications until developers can ready a 64-bit capable version. </p>
<p><strong>64-bit Kernel:</strong></p>
<p>A kernel is the central process of an operating system. It manages resources like memory and hardware, putting a safe layer between applications and the nasty stuff.</p>
<p>By default, the kernel in Snow Leopard remains a 32-bit process.  A full 64-bit kernel is available for the brave, and is probably coming for everyone in the future.  Apple is waiting on the porting of all 3rd party extensions that users rely on to interface with their hardware.  </p>
<p>A 64-bit kernel process would have the same advantages described so far: a performance boost due to architectural changes, and the ability to address nearly limitless amounts of RAM.  Another major advantage of a 64-bit kernel has to do with virtual memory.  With a 64-bit kernel, applications and the kernel do not have to share the same virtual address space. In fact, the OS automatically keeps the kernel and applications in different parts of the virtual address space, preventing overlap of addresses.  This way, memory addresses don&#8217;t have to be translated, which speeds up &#8220;system calls&#8221;, which  is when applications talk with the kernel.</p>
<p><strong>Transitions:</strong></p>
<p>OS X 10.6 is one step in the gradual march to 64-bit that started in OS X 10.4.  The final steps will be the kernel, and 3rd party applications getting on the 64-bit bandwagon.</p>
<p>This marks Apple&#8217;s 3rd major architecture change in Mac OS, and they&#8217;ve shown again that they can do it gracefully, and with little negative impact on the end user.  Whether or not the minor performance improvement is worth the minor hassle, 64-bit is the inevitable future of computing, so it&#8217;s important that Apple is making the switch now, and doing it well.  </p>
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		<item>
		<title>Fixing &#8220;Copy Address&#8221; in Mail on 10.6</title>
		<link>http://macdaddyworld.com/2009/09/14/fixing-copy-address-in-mail-on-10-6/</link>
		<comments>http://macdaddyworld.com/2009/09/14/fixing-copy-address-in-mail-on-10-6/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 16:14:49 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=322</guid>
		<description><![CDATA[
A lot of people, including our fearless employee Midori, have noticed a really annoying change in the behavior of the &#8220;Copy Address&#8221; command in Snow Leopard&#8217;s Mail.app.  
On 10.5, copying an address using the &#8220;Copy Address&#8221; contextual menu copied only the email address.  On 10.6, it very unhelpfully includes the name portion, with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://macdaddyworld.com/wp-content/uploads/2009/09/Pasted-Graphic.tiff" alt="menu" title="menu" class="alignright size-full wp-image-325" /><br />
A lot of people, including our fearless employee Midori, have noticed a really annoying change in the behavior of the &#8220;Copy Address&#8221; command in Snow Leopard&#8217;s Mail.app.  </p>
<p>On 10.5, copying an address using the &#8220;Copy Address&#8221; contextual menu copied only the email address.  On 10.6, it very unhelpfully includes the name portion, with &lt; &gt; around the email part, like &#8220;Joe Smith &lt;joe.smith@apple.com&gt;&#8221;.</p>
<p>I&#8217;m sure there&#8217;s a reason someone felt this was the right thing to do, but personally I can&#8217;t think of a situation where you&#8217;d ever want that.  </p>
<p>I did some digging and found a very relevant preference setting, AddressesIncludeNameOnPasteboard.  </p>
<p>To set it, first quit Mail, then go to your Terminal, and copy and paste the following command (all on one line).</p>
<blockquote><p>defaults write com.apple.mail AddressesIncludeNameOnPasteboard -bool NO</p></blockquote>
<p>When you open Mail again, copying addresses will be back to the 10.5 behavior.</p>
<p>Yay!</p>
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		<item>
		<title>PhoneView to the Rescue</title>
		<link>http://macdaddyworld.com/2009/08/12/phoneview-to-the-rescue/</link>
		<comments>http://macdaddyworld.com/2009/08/12/phoneview-to-the-rescue/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 16:12:38 +0000</pubDate>
		<dc:creator>glen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=283</guid>
		<description><![CDATA[We&#8217;ve been getting a lot of traffic lately from discussion forums and iPhone help sites recommending our PhoneView software for various fixes for iPhone 3.0 bugs.  
Most recently, iPhoneFAQ.com reports:
 Users are reporting a bug in iPhone firmware 3.0 that prevents photos from appearing on the camera roll. Although image files are present on [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve been getting a lot of traffic lately from discussion forums and iPhone help sites recommending our <A HREF="http://www.ecamm.com/mac/phoneview/">PhoneView</A> software for various fixes for iPhone 3.0 bugs.  </p>
<p>Most recently, <A HREF="http://www.iphonefaq.org/archives/97636">iPhoneFAQ.com</A> reports:</p>
<blockquote  STYLE="background-color:white; border-left: 0px solid white;" ><p> Users are reporting a bug in iPhone firmware 3.0 that prevents photos from appearing on the camera roll. Although image files are present on the device and can be copied with iPhoto, thumbnails are hidden on the camera roll.</BLOCKQUOTE ></p>
<p>Fortunately, the problem can be fixed by clearing out the DCIM/.MISC folder using PhoneView&#8217;s disk mode:</p>
<blockquote  STYLE="background-color:white; border-left: 0px solid white;"><p>
- Backup your iPhone with iTunes<br />
<a href="http://macdaddyworld.com/wp-content/uploads/2009/08/dcim_sceen3.png"><img src="http://macdaddyworld.com/wp-content/uploads/2009/08/dcim_sceen_thumb.png" alt="PhoneView&#039;s Disk Mode" title="PhoneView&#039;s Disk Mode" width="160" height="96" align="right" class="size-full wp-image-303"  style="margin-left:20px;" /></a>- Transfer all of your photos to the Mac with iPhoto<br />
- Open PhoneView and select iPhone<br />
- Click Settings -> Open Entire Disk<br />
- Delete DCIM/.MISC<br />
- Reboot the iPhone<br />
</BLOCKQUOTE ></p>
<p>The problem crops up once an iPhone user has taken more than 10,000 photos.  The iPhone&#8217;s Photos app uses meta-data stored in .MISC, most-likely as a performance optimization.  Once the file number reaches 9999, it fails to properly roll over back to zero.  Whoops!</p>
<p>Thanks to all who are recommending PhoneView and helping fellow iPhone users get back to their normal routine of taking numerous photos.</p>
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		<item>
		<title>PhoneView in MacHeist 3</title>
		<link>http://macdaddyworld.com/2009/03/26/phoneview-in-macheist-3/</link>
		<comments>http://macdaddyworld.com/2009/03/26/phoneview-in-macheist-3/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 14:29:36 +0000</pubDate>
		<dc:creator>glen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=253</guid>
		<description><![CDATA[
There are a lot of reasons why MacHeist rocks, but this year there&#8217;s one more reason—you&#8217;ll get PhoneView!
If you aren&#8217;t familiar with MacHeist, head on over to MacHeist.com and check this out:

Full licenses to 9 cool Mac apps, with a combined value exceeding $600.  (And more to be added in the coming weeks.)
All for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.macheist.com"><img alt="" src="http://www.macdaddyworld.com/vault.png" title="MacHeist" class="alignleft" width="116" height="111" /></a><br />
There are a lot of reasons why <A HREF="http://www.macheist.com">MacHeist</A> rocks, but this year there&#8217;s one more reason—you&#8217;ll get <A HREF="http://www.ecamm.com/mac/phoneview/">PhoneView</A>!</p>
<p>If you aren&#8217;t familiar with MacHeist, head on over to <A HREF="http://www.macheist.com">MacHeist.com</A> and check this out:<br />
<UL><br />
<LI>Full licenses to 9 cool Mac apps, with a <B>combined value exceeding $600</B>.  (And more to be added in the coming weeks.)</LI><br />
<LI>All for the certifiably <B>insane low price of $39</B>.   (The price of a really fancy turkey sandwich in downtown Boston.)</LI><a href="http://www.ecamm.com/mac/phoneview/"><img alt="" src="http://macdaddyworld.com/PhoneView.png" title="PhoneView" class="alignright" width="116" height="116" /></a><br />
<LI>25% of your purchase goes to <B>charity</B>.  (And charities have got to be hurting this year.)</LI><br />
<LI>Oh yeah, did i mention <B>you get PhoneView</B>?  Check out the nifty Don McAllister screencast to <A HREF="http://static.macheist.com/bundle/mh3/screencasts/med/phoneview.mov">learn about PhoneView</A>.</LI></p>
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		<item>
		<title>The Curious Case of Missing Yen</title>
		<link>http://macdaddyworld.com/2009/01/25/the-curious-case-of-missing-yen/</link>
		<comments>http://macdaddyworld.com/2009/01/25/the-curious-case-of-missing-yen/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 00:29:34 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=226</guid>
		<description><![CDATA[We created FileMagnet together with our good friends at Magnetism Studios.  When the App Store checks started to arrive, the confusing task of dividing up the proceeds went to Dave Keay.  Sure, we could have just split the profits evenly and called it a day, but Dave endeavored to understand the ultra-confusing sales [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/arefunny/sets/72157612509176878/"><img alt="" src="http://farm4.static.flickr.com/3350/3192774411_b98979d997_m.jpg" title="FileMagnet" class="alignright" width="240" height="180" /></a>We created <a href="http://filemagnetapp.com">FileMagnet</a> together with our good friends at <a href="http://www.magnetismstudios.com/">Magnetism Studios</a>.  When the App Store checks started to arrive, the confusing task of dividing up the proceeds went to Dave Keay.  Sure, we could have just split the profits evenly and called it a day, but Dave endeavored to understand the ultra-confusing sales report. </p>
<p>If you haven&#8217;t seen an App Store sales report, then let me explain why it&#8217;s so confusing.  Sales reports are divided up by currency zone.  This is necessary for several reasons.  Firstly, App Store products are priced differently in different currencies.  For example, if you choose to price your app at $4.99 in the US, then it&#8217;s going to be priced €3.99 in the Eurozone. This isn&#8217;t an exact conversion based on exchange rate, but instead it&#8217;s rounded to the nearest &#8220;pretty price&#8221;.  The second confusing thing is that while the foreign currencies amounts are reported, the actual payment to Magnetism is made in dollars, converted using whatever exchange rate the bank in question decided to use at the time the payment was made.</p>
<p>Dave built an elaborate Excel spreadsheet to run all of the numbers himself.  When the dust settled, what he found was curious.  Everything added up nicely except for the Yen column.  After a few months of sales reports, he noticed that <b>we were consistently missing 20% of our money from Japan</b>!</p>
<p>It&#8217;s absolutely certain that if Dave hadn&#8217;t done all the legwork to manually verify the sales numbers, this 20% would have gone completely unnoticed.  When you combine pricing differences and changing exchange rates, who&#8217;s going to miss a percentage of a percentage of a percentage?</p>
<h3>I can haz more Yen?</h3>
<p><img src="http://macdaddyworld.com/wp-content/uploads/2009/01/limefootballcat-150x150.jpg" alt="" title="I can haz more Yen?" width="150" height="150" class="alignright size-thumbnail wp-image-242" />Dave wrote to Apple to find out what the deal.  This is what they told us:</p>
<p><i>&#8220;There is a 20% withholding tax in Japan until the Japanese tax authorities have accepted your tax exemption forms. This can take 90 days or longer.  &#8230; They were required at the contract setup time in iTunes Connect. If you haven&#8217;t completed these and sent them in, you must or you should not have been paid.&#8221;</i></p>
<p>Japanese tax exemption forms?  This is the first we&#8217;ve heard of those.  I think Dave would have remembered filling out 12 pages of tax forms in Japanese! Clearly they weren&#8217;t required at the time we set up our account.  We eventually found some fine print at the bottom of the tax forms webpage explaining the need for the forms.</p>
<p>&#8220;For developers residing outside of Japan who wish to sell applications in Japan, for Japanese tax treaty information, click here&#8221;.</p>
<h3>Nothing is certain with Yen and Taxes</h3>
<p>Our forms have long since been submitted. It says it takes about 90 days, so I&#8217;m not sure that we&#8217;re going to get the full amount yet. We should get the December payment in a few days, so we will see if we still get only 80% or the full 100%. I&#8217;m curious to see when we get the extra 20% amounts from the previous months.</p>
<h3>Onaji Kama no Meshi o Kutta</h3>
<p>We thought we&#8217;d blog about this because I&#8217;m sure there are other devs out there in the same situation.  If you don&#8217;t remember filling out 12 pages of Japanese tax forms, you might want to go do so immediately.</p>
<p> <b>Happy Tax Season from all of us at Ecamm and Magnetism!</b></p>
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		<item>
		<title>BT-1 wins Macworld Best of Show</title>
		<link>http://macdaddyworld.com/2009/01/16/bt-1-wins-macworld-best-of-show/</link>
		<comments>http://macdaddyworld.com/2009/01/16/bt-1-wins-macworld-best-of-show/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 01:50:42 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[MacWorld]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=213</guid>
		<description><![CDATA[The top secret BT-1 project was finally declassified at Macworld 2009.  After so much hard work by everyone involved, it was awesome to be officially recognized when it was awarded the Macworld Best of Show award.  On Thursday, we got to show off not only the camera, but our shiny lucite trophy.
If you [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bt-1.com/"><img alt="" src="http://www.ecamm.com/images/bestofshow2009.png" title="Best of Show" class="alignright" width="89" height="83" /></a>The top secret <a href="http://www.bt-1.com">BT-1 project</a> was finally declassified at Macworld 2009.  After so much hard work by everyone involved, it was awesome to be officially recognized when it was awarded the Macworld Best of Show award.  On Thursday, we got to show off not only the camera, but our shiny lucite trophy.</p>
<p><a href="http://www.flickr.com/photos/foobar/3200975949/in/set-72157612585015068/"><img alt="" src="http://farm4.static.flickr.com/3454/3200975949_b4595c317f_m.jpg" title="Macworld Best of Show 2009" class="alignleft" width="240" height="160"/></a>If you haven&#8217;t read about it yet, the BT-1 is the world&#8217;s first wireless webcam. It&#8217;s a tiny Bluetooth video camera which can be positioned anywhere around the room and used with iChat, Skype, or for any purpose imaginable. </p>
<p>Although we won&#8217;t actually be shipping the cams for a few months, Glen, Ken, Jimmy, Midori, and Neil worked hard all week demoing the BT-1 to expo attendees. MacWorld visitors could see for themselves how great the wireless video looks and feels.  The general reaction to the camera ranged from &#8220;that&#8217;s really neat&#8221; to &#8220;that&#8217;s just what I need, I&#8217;ll take three!&#8221;  </p>
<p>So how does a software company like Ecamm end up selling a ground-breaking hardware product?  Making software is about designing user interfaces and moving bits around.  Hardware is a whole different ball game, and has a lot of my software friends asking &#8220;where did this camera come from?&#8221;  It helps to be working with a genius hardware engineer.  The camera was designed and created by Pico Instruments, with Ecamm Network doing the drivers, and also the sales and marketing.</p>
<p>In four fast-paced days, we burned through more than 3000 flyers and 1000 miniature coffee cups (our signature giveaway).  Check out <a href="http://www.flickr.com/photos/foobar/sets/72157612585015068/">Ken&#8217;s Flickr feed</a> for some pictures of Ecamm&#8217;s Macworld 2009 experience.</p>
<p>This was our 3rd Macworld, but is this the end of an era?<br />
<div class="wp-caption alignnone" style="width: 250px"><a href="http://www.flickr.com/photos/foobar/3197676877/in/set-72157612585015068/"><img alt="Macworld 2010: The start of a new era" src="http://farm4.static.flickr.com/3420/3197676877_51a0c3c71b_m.jpg" title="Macworld 2010: The start of a new era" width="240" height="180" /></a><p class="wp-caption-text">Macworld 2010: The start of a new era</p></div>  I guess the last 25 years was just the end of the beginning.</p>
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		<item>
		<title>Meet Ecamm at Macworld</title>
		<link>http://macdaddyworld.com/2009/01/06/meet-ecamm-at-macworld/</link>
		<comments>http://macdaddyworld.com/2009/01/06/meet-ecamm-at-macworld/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 06:57:54 +0000</pubDate>
		<dc:creator>glen</dc:creator>
				<category><![CDATA[MacWorld]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=209</guid>
		<description><![CDATA[ The whole Ecamm team has been transported to San Francisco for Macworld Expo 2009!  Drop by booth 231 in the South Hall and say hi.  We&#8217;ll be demoing the new BT-1 bluetooth webcam, PhoneView, Call Recorder and more.  See you there!

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			<content:encoded><![CDATA[<p><IMG src="/mwsf.png" class="alignright"> The whole Ecamm team has been transported to San Francisco for Macworld Expo 2009!  Drop by booth 231 in the South Hall and say hi.  We&#8217;ll be demoing the new <A HREF="http://bt-1.com">BT-1</A> bluetooth webcam, <A HREF="http://www.ecamm.com/mac/phoneview">PhoneView</A>, <A HREF="http://www.ecamm.com/mac/callrecorder/">Call Recorder</A> and more.  See you there!</p>
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		<item>
		<title>FileMagnet is Famous!</title>
		<link>http://macdaddyworld.com/2008/11/14/filemagnet-is-famous/</link>
		<comments>http://macdaddyworld.com/2008/11/14/filemagnet-is-famous/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 20:31:03 +0000</pubDate>
		<dc:creator>glen</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/2008/11/14/filemagnet-is-famous/</guid>
		<description><![CDATA[


The App store
Originally uploaded by EvilChick


As seen in the San Francisco Apple Store window display.


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<span style="font-size: 0.9em; margin-top: 0px;"><br />
<a href="http://www.flickr.com/photos/evilchick/2852126683/">The App store</a><br />
Originally uploaded by <a href="http://www.flickr.com/people/evilchick/">EvilChick</a><br />
</span>
</div>
<p>As seen in the San Francisco Apple Store window display.<br />
<br clear="all" /></p>
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		<item>
		<title>Drunk Dialing for Change</title>
		<link>http://macdaddyworld.com/2008/10/29/drunk-dialing-for-change/</link>
		<comments>http://macdaddyworld.com/2008/10/29/drunk-dialing-for-change/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 11:13:23 +0000</pubDate>
		<dc:creator>glen</dc:creator>
				<category><![CDATA[Off Topic]]></category>

		<guid isPermaLink="false">http://macdaddyworld.com/?p=189</guid>
		<description><![CDATA[Sick of robocalls? Ken found this gem on his voicemail.  It&#8217;s&#8230; well, click below to let Brad do the talking:
  MP3 (449K)

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			<content:encoded><![CDATA[<p>Sick of robocalls? Ken found this gem on his voicemail.  It&#8217;s&#8230; well, click below to let Brad do the talking:<br />
  <A HREF="http://www.soundupload.com/play2/50f2mhcsnq5looyo">MP3</A> (449K)</p>
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